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Changing site theme

Just a short update: The site’s theme will be updated soon. I’m getting tired of fixing all of the errors in the current theme and I want to switch to something better. Hopefully, the new theme will be cleaner and more compatible.

Features may break temporarily while this is happening, so be sure to report any errors. [...]

First update of 2010 – New PC, Solid State Hard Drive, and more

Wow, has it been a long time or what? I haven’t updated since last year. I’ve been working on many non-software-related things in the meantime and haven’t had the time to fix and update the site lately. Here’s a list of what’s been going on lately:

Going to m.minousoft.com now serves as a shortcut to the condensed mobile version [...]

Polaris: Current development progress

A lot of people have been asking about Polaris lately, so I’m going to clarify what is happening and what needs to be done.

Current status:

Design:

Physics:

Gameplay/mechanics:

Optimization:

Testing:

Overall:

Notes:

Design: I still have to clarify a couple of game design issues, and I have yet to even design the artificial intelligence. Many of the other game elements have already been [...]

Rating system broken, new game screenshot, and three new songs

After trying to upgrade the rating system, I noticed that it broke the layout of the site and does not record some ratings correctly. The rating system has been taken offline until further notice. Sorry folks, but it looks like you have to comment on the articles if you want to tell us what you [...]

Minousoft on Twitter! (plus minor updates)

You can now follow Minousoft on Twitter. You’ll get the added benefit of receiving tweets when new posts are made!

Also, some minor updates…

A couple of bugfixes have been made in Polaris. Not much progress has been happening with Polaris lately, and it looks like it’ll take a while before it’s ready for release.
I’ve been working [...]

Quick Polaris Update

Just some quick Polaris updates to keep you posted:

The user interface is being enhanced, and most of the selection system has been worked out.
Modules and ships now have ‘properties’ panels which give information about selected objects.
New module types have been added and old ones have been tweaked; notably the Mass Driver, Science Module, Armored Module, [...]

Polaris v0.33a Progress Update

Polaris is progressing, however, because of new time constraints, a public release is not expected for at least another month. Those of you which want to pre-order Polaris will have to wait for now, as we are dealing with licensing issues at the moment.

Below (after the jump) is an animated GIF of how modules react [...]

Polaris v0.25a Progress Update – Planets

The last Polaris update I made was at v0.16a. hxhl95 has been alpha-testing some of the releases along the way, and progress is looking great. At the moment, I am working on turning Polaris development towards modifying the code into more of a game. Right now, it’s just a ’sandbox.’ In order to get to [...]

Polaris v0.16a Progress Update – Includes Lasers

There have been so many changes with Polaris since I last posted that video. The main thing that everyone’s been talking about are the “lasers.” *does Dr. Evil air quotes*

[Screenshots after the jump!]

Minousoft File Hosting attacked by hackers

We’re sorry, everyone.

Due to an overflow vulnerability in the hosting script, the hosting page has been taken down, thanks to some so-called ‘terrorists.’ NO USER DATA IS OR WAS AT STAKE, HOWEVER ALL DOWNLOADS HAVE BEEN REMOVED.